William’s Retrospect Review: Super Mario Sunshine

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William Smith, Sting Reporter

Super Mario Sunshine was released on the Nintendo GameCube in 2002 to commercial success.

While being one of the lesser known in the series, the game is still talked about to this day and for good reason. I think it all stems from the fact that it was a definite change of pace from all the other Mario games that had come before it. The controls were easy to learn, yet hard to master due to the new mechanic called the F.L.U.D.D. It’s a water jetpack that was used to clean up the ink around the island and to reveal shine sprites to progress through the game. These shine sprites can be found throughout the various levels and areas in the game. Nintendo knew that you were going to be traversing the world a lot so they made every area feel unique and well put together. You can easily distinguish each world from another from just the looks of it. The plot of the game is still the same as any Mario game and doesn’t differentiate from the tried and true formula. So if you’re looking for a change of pace in the games you play or if you don’t even play games, this game is a definite good time all around and can be picked up at anytime. I give this game a 9/10.